wasn't a a ride I had huge expectations of. Not only had I heard
mixed opinions from previous riders, I had also read a mention in
renowned park designers John Wardley's biography, where he wasn't
happy with the design of the ride, but it was to late to cancel it
by the time he was brought in as a consultant for the design of
It was a surprise then when it started out pretty well. The great
theming in the station and queue does take a nosedive once you're
out of view of the public paths, being non descript baron land, but
the train sets a fair pace around the twists and turns. Not exactly
a stand out ride, but an acceptable family coaster.
The problems occur when you reach the end of the first section, and
have a hill lift, or more accurately hill lifts. There's a hill lift
followed by a meandering piece of track, followed by a second hill
lift. If feels like a bad roller coaster tycoon design, where not
enough future planning was done before starting to design the ride.
It means spending a long time moving slowly with little to entertain
you, completely disrupting the pacing of the ride. After
lifts there is a drop and some turns, but this part is over before
it really gets going, it's not enough to turn things around.
It's not a total waste of time, as the first part provides an O.K.
family coaster, that's still worth a ride if the queue isn't too
bad. However the below par theming, and pace ruining track design
means this isn't one I'd hesitate to skip.