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The subject
of feeling unfinished does bring me on to the first part of the ride
after the hill lift. This is the part that goes in to the woods. From
the various advertising I'd seen I was expecting a heavily themed area,
with statues and maybe a few animatronics and special effects. Instead
it just went through the woods. I see this as a problem because this
area really could do with a little spicing up. The combination of
a lack theming and a simplistic layout make this feel like an average
family coaster, not a major attraction at a World class park.
Luckily things pick up in the next part of the ride. This does make me
think of Oblivion, as this is another example were a rides main purpose
is to accommodate a gimmick. WARNING: IF YOU DON'T WANT TO KNOW SOME OF THE RIDES BIG SUPRISES SKIP THIS AND THE NEXT PARAGRAPH. In
this case the gimmick is a section of ride track rigged to freefall
strait down. When I first heard about this I did question it. Why build
a coaster with something a load of thrill rides already do? Having
ridden it though it's a much better gimmick than I thought it would be.
It provides a thilling burst of intensity as the track drops, but the
inside location and the short height mean it's not to scary or intence
to stop the ride having an appeal to the family thrillseeker.
The
drop is followed by a burst of acceleration that sees the train going
backwards. Despite only being a short piece of track, with not much
height it still provides a suprising amount of thrills as you
accelerate backwards out of it. This is a very nice way to finish off
the ride, before you hit the transfer track that sees you going
forward, back to the station.
So,
a ride I'd recomend? The rides gimmick is enough to make it one I'd
recommend. As part of Alton Tower's line up I'd say it feels like a
good secondary coaster to Rita, the same way in which Air is a
secondary coaster to Nemesis. It's a shame more couldn't have been done
with the first part of the ride, I reckon a great first part
accompanied with the gimmicked finale would create a top level family
coaster, Th13teen is just. by contrast very good. It's one I would
recommend, but not one I say was worth too much hassle. For instance if
I couldn't avoid a school holiday or weekend I'd avoid it during it's
opening year to allow the queues from the initial excitement to go
down. Having now ridden it, it's one I wouldn't be willing to endure a
queue of more than 40 minutes, but it that wasn't a problem it a ride
I'd definitely want to do when visiting the park.
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